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Carpet CTM

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Last updated 2 years ago

Carpet CTM is the same as normal CTM it is a special model due to the size and to make it so that the edges of the carpet do not get a CTM texture for the 1 pixel size.

Identifier

athena:carpet_ctm

Data

Carpet CTM requires 5 textures:

  • center — Used for internal corners.

  • empty — Used to fill in the middle of the texture.

  • horizontal — Used for horizontal edges.

  • vertical — Used for vertical edges.

  • particle — Particle texture and the texture used for external corners.

Example

{
  "variants": {
    "": {
      "model": "minecraft:block/air"
    }
  },
  
  "athena:loader": "athena:carpet_ctm",
  "ctm_textures": {
    "center": "chipped:block/amethyst_block/ctm/cut_amethyst_block_column_ctm/3",
    "empty": "chipped:block/amethyst_block/ctm/cut_amethyst_block_column_ctm/0",
    "horizontal": "chipped:block/amethyst_block/ctm/cut_amethyst_block_column_ctm/2",
    "particle": "chipped:block/amethyst_block/cut_amethyst_block_column",
    "vertical": "chipped:block/amethyst_block/ctm/cut_amethyst_block_column_ctm/1"
  }
}
Center texture used for internal corners.
Empty texture used for empty middle.
Horizontal texture used for horizontal edges
Vertical texture used for vertical edges
Particle texture used for external edges.